﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace D20.Entities.Items.Weaponry
{
    /// <summary>
    /// The base class for all ammunition types. This is a subclass of MeleeWeapon, because they can be used as such.
    /// </summary>
    public abstract class Ammunition:MeleeWeapon
    {
        
    }
}
